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:: TARLVEN
:: This race is a winged version of the elven race, but this race has not yet mastered the mind as well as normal elves, they have mastered nature far beyond the comrehinsion of any race. In fact, they are tought druidicism or rangerisim from childhood. Personality: The Tarlveni are a race that above all else strive to preserve nature. They also dont seem as aloof as elves, and oddly enough, they do seem slightly more mischevious. They are extremely intelegent, but besides nature, they aren't quite as smart as normal elves, their I.Q. is about 180-190 as compared to 200-230. Tarlveni do not favor fighting in towns, in fact they will go to extreme measures to draw the fight out into the woods to gain the upper hand. Physical Description: They are generally 4' 10" to 5'3" and weigh about 80-100 lbs. They always have jet black hair and skin that is tinted black so slightly, that it is only noticeable at the peak of noon. They have 3'-4' wing spans. Relations: The Tarlveni dis-like humans due to their destructive qualities, if it weren't for their "advanced" agricultural knowledge, they would hate them. The Tarlveni aren't fond of dwares for their lack of intelect, and elves for the exact opposite reason. Alignment: The Tarlveni are always either neutral or chaotic in some way. New Race Lands: The Tarlveni like any mountainious area that is surraounded by woods, though the "darker" of this race prefers a volcano. Religion: The Tarlveni worship any god(ess) of nature. Language: The Tarlveni speak a mix between auran, undercommon, and elven, though they can speek common and they can learn all other languages. Names: Names always have either a t, ss, mm, or w at the beginning of the name. Male Names: Male names always have Ss or T as the letter. Tarlken,Trefnik, Ssurg, Trankien etc. Female Names: Female names always have Mm or w as their starting letter. Warter, Wentina, Mmolink etc. Family Names: Before you tackle this one, you need to create or find a good elven, auran, and undercommon language.Their names are a reflection of their language by describing one thing in a simple phrase such as slayer. Adventures: The Tarlveni mostly undertake such quests as save the land from an evil druid, but they will go on almost any quest granted some profit is in it for them. :: -2 strength because of their size -2 wisdom
because of their lower average I.Q. +2 dextarity because of their
wings +2 constitution because it takes longer for most body affecting
poisons, spells, and other things like that to reach their whole body
+3 charisma beacuse their wings make them look "good". Sent by Wazahm
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