:: REVACK

:: Revacks are a race of sickly twisted, elf-orc half-breeds, famous for their physical and mental depravity. Because of having parents of two completely different bloodlines, they carry no evidence of their parentage in their veins. They are often psychopathic and prone to rages. They are always born under less than favorable conditions, such as rape or from experiments of mad wizards.

Personality: Revacks are mentally twisted and mad. They share no single default personality trait with each other: every revack is a case of her own.

Physical Description: Revacks are burly and muscled, although at the same time agile and lightfooted. They are twisted and have extremely sickly appearances, often having odd mixtures of elven and orcish traits, such as pointy ears and prominent teeth. In general, however, they are all horrible to behold, because elven and orcish blood do not mix very well with each other.

Relations: Revacks are generally disliked by everyone. Elves and orcs think of them as horrible abominations that they kill at sight, and most of the other races show them very little acceptance.

Alignment: Being insane and unpredictable, revacks favour chaotic alignments. Once in a great while a revack might choose to betray his heritage of chaos and become lawful neutral. Such cases are rare, but they are extremely devoted to the aspect of law.

New Race Lands: Outcasts from both elven and orcish society, revacks usually find life in the wilderness away from civilisation the best solution. Some reside in human lands, where they can expect being treated in the same way as half-orcs.

Religion: Revacks have no god of their own. If they choose to follow a god, they often choose a god of violence or madness. Some have turned to worship Erythnul, but mostly revacks are a non-religious bunch.

Language: Revacks speak a horrible pidgin of elven and orcish. Most of them also learn the common tongue.

Names: Revacks have no usual naming conventions. They sometimes mix elven and orcish names to make quite unusual names, but mostly they just choose a nickname that tells about their personality.

Male Names: None.

Female Names: None.

Family Names: None.

Adventures: Revacks generally find life of adventuring quite suited for their out-of-place nature. Most of them have no other reason for adventuring than riches.

:: New Race Traits

:: +2 Strength, +2 Dexterity, -2 Intelligence, -2 Wisdom, -2 Charisma: Revacks are strong and agile, but because of their oddly mixed bloodline they are mentally disturbed and quite psychopathic.
:: Darkvision: Revacks can see in the dark up to 60 feet. Darkvision is black and white only, but is otherwise like normal sight, and revacks can function just fine with no light at all.
:: +2 racial bonus on Listen and Spot checks: Revacks are extremely alert of their surroundings.
:: Medium-size: As Medium-size creatures, revacks have no special bonuses or penalties due to their size.
:: Revack base speed is 30 feet.
:: Automatic Languages: Common and Revack. Bonus Languages: Elven, Dragonic, Giant, Gnoll, Goblin and Orc. Adventuring revacks usually learn the languages of their allies and foes, and those of their parent races.
:: Favored Class: Barbarian. A multiclass revack's barbarian class does not count when determining whether he suffers an XP penalty for multiclassing. Revacks are outcasts from civilised society and, because of being extremely prone to rages, they take easily to the barbarian lifestyle.

Sent by Patrik Renholm

 

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